Top Panel
File Menu
Press File Menu to access all the features listed down below.
From here, you can save files, publish them, save the object as an asset, and more.
List | Function |
---|---|
Save | Save Project |
Save to File | Save project as JSON |
Open from File | Import project from JSON |
Import GLB | Import GLB |
Export GLB | Save project as GLB |
Save as Asset | Save selected object as asset |
Help | Show light, camera position, etc |
Auto Save | On/Off button for automated project save |
My Assets
You can upload custom assets in the form of models, images, videos, and sounds for use.
Supported file formats: gltf, glb, png, jpg, jpeg, mov, mp4, mpeg, mp3, wav
.
If you put gltf
and glb
files that have gone through Paint 3D, the project file will be ruined, so never put them in.
How to Use My Assets
Go to the [My]
category through the left panel, and click the upload button to upload the file you want to use.
Uploaded files are automatically categorized and can be accessed from the My > Models, Images, Videos, Sounds tabs.
You can add uploaded items to the scene in two ways:
Add as a 3D Object to the scene or add as a GUI Object to the scene.
For the differences between 3D objects and GUI objects, refer to this guide.
Adding to the Scene as a 3D Object
Click the item or drag and drop it into the scene to add it as a 3D object, making it a child of the WORLD.
Click the item to add as a 3D Object
Drag and drop the item into the scene to add as a 3D Object
Adding to the Scene as a GUI Object
Hover over the item and click the three dots that appear, then select Add to GUI to add it as a GUI object, making it a child of the GUI.
Only images or GUI files can be added as GUI objects.
Adding to the scene as a GUI Object
Template
It will be added when the update is complete.
Help Menu
If you need support, press the Help Menu button, where you can access Discord and Wiki to get support.
Undo & Redo
The top menu contains buttons that allow you to undo and redo actions.
Additionally, you can utilize keyboard shortcuts for undoing and redoing.
- To undo:
β (CTRL) + Z
- To redo:
β (CTRL) + SHIFT + Z
Object Setting Button
The top menu contains buttons that allow you to move, rotate, and resize objects. Explore the various ways to set up an object using these functionalities.
More information about object setting can be found here
Panel Button
You can access the desired panel by pressing the βvβ button at the top right. Press Left to open the asset library, code panel, and Right to open the property panel. Press Boston to open only the asset library below.
More information about the Asset Library, Code can be found here.
More information about the Property can be found here.
Panel
Show All Panel
Publish
Press the Publish button in the top right corner to publish your project on Redbrick.
Play & Stop Buttons
Press the [βΆοΈ]
button at the top center to enter Run Mode.
Press the [β ]
button at the top center to revert to Edit Mode.