Scene
Background, environment, fog, tone mapping, post processing, and script management.
Background
You can change the color of the background or add the image you want.
Background
Environment
Environment
Fog
Press the FogActive toggle to add the desired color and shape of fog to the scene.
Fog
Tone Mapping
Function that adjusts the brightness and color of the scene. You can create the desired level of brightness by adjusting the mode and exposure value.
Tone Mapping
Post Processing
You can add a post processing to the scene to make the scene smoother and more realistic.
Post processing include SSAO, Bloom, God-rays, HueSaturation, and Brightness Contrast.
- SSAO: The effect of making shadows cast naturally where objects are placed close to each other in the scene (e.g., corners or joints).
- Bloom: It creates the effect of spreading light in bright areas of the screen.
- God-rays: An effect that looks like a pillar of light, it is used to express the light that sunlight shines through the leaves or passes through a dusty space.
- HueSaturation: It is the effect of adjusting the color tone and saturation.
- BrightnessContrast: Brightness is the effect of controlling the overall brightness of the screen, and contrast is the effect of highlighting the difference in bright and dark areas.
Post Processing
Script Management
You can create server and client scripts.
Script Management