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  • Introduction
  • Basics of Javascript
    • Declare & Assign variables
    • Data Type
    • Manipulate Object
    • Declare a Function
    • How to use Operator
    • How to use Conditional Statement
    • How to use Repeaded Statements
  • Get Started
    • Object & Scene Script
    • Client & Server Script
    • Event Functions
    • Global Objects
    • APIs
    • Flow control
    • Avatar & camera basic settings
    • 3D & GUI Object
    • Absolute & Relative Coordinates
    • px & % Unit
  • Built-in Modules
    • DateUtils
    • Math Utils
    • REDBRICK
      • Event Manager
      • Signal
      • Timer
      • Rank
    • THREE
      • Audio
      • Light
      • Material
      • Mesh
      • MeshStandardMaterial
      • Object3D
      • Perspective Camera
      • Scene
      • Sprite
      • Texture
      • Vector3
    • TWEEN
      • Creation and Execution of Tween
      • Introducing various Tween function
      • Introducing Tween Easing function
      • Tween lifecycle
  • API Extensions
    • Avatar
    • Object3D
    • ParticleSystem
    • Perspective Camera
    • Scene
    • Sprite
    • Video

On This Page

  • Overview
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Text codingBasics of Javascript

JavaScript Basic Grammar

Provides guidance on basic JavaScript grammar.

Overview

Redbrick Studio is based on JavaScript. Therefore, in addition to what is described in future documents, you can use the native JavaScript grammar and JavaScript built-in modules.

This article describes basic JavaScript content that is good to know when coding text in Redbrick Studios. If you want to learn and apply more in-depth content, you can continue learning through the materials attached below.


JavaScript Tutorial
JavaScript | MDN
IntroductionDeclare & Assign variables

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