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  • Introduction
  • Basics of Javascript
    • Declare & Assign variables
    • Data Type
    • Manipulate Object
    • Declare a Function
    • How to use Operator
    • How to use Conditional Statement
    • How to use Repeaded Statements
  • Get Started
    • Object & Scene Script
    • Client & Server Script
    • Event Functions
    • Global Objects
    • APIs
    • Flow control
    • Avatar & camera basic settings
    • 3D & GUI Object
    • Absolute & Relative Coordinates
    • px & % Unit
  • Built-in Modules
    • DateUtils
    • Math Utils
    • REDBRICK
      • Event Manager
      • Signal
      • Timer
      • Rank
    • THREE
      • Audio
      • Light
      • Material
      • Mesh
      • MeshStandardMaterial
      • Object3D
      • Perspective Camera
      • Scene
      • Sprite
      • Texture
      • Vector3
    • TWEEN
      • Creation and Execution of Tween
      • Introducing various Tween function
      • Introducing Tween Easing function
      • Tween lifecycle
  • API Extensions
    • Avatar
    • Object3D
    • ParticleSystem
    • Perspective Camera
    • Scene
    • Sprite
    • Video
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Text codingBuilt-in ModulesTWEEN

TWEEN

A JavaScript library used to make continuous animation effects easier to implementation of animation effects easier.

This module can be utilized if it is necessary to switch smoothly for all values, including all positions, turns, and colors. The following documents will guide you through the basic methods of creating and using TWEEN, as well as some additional ways to manipulate it.


TWEEN.js github
Vector3Creation and Execution of Tween

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