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MeshStandardMaterial

This is one type of material that can be applied to meshes. There are many other material classes.

The MeshStandardMaterial also inherits from Material, so in addition to the properties and functions described below, you can also use the properties and functions that exist in THREE.Material and THREE.Material.MeshStandardMaterial.

Properties

.color

.color : Color

Color of the material, by default set to white (0xffffff).

.map

.map : Texture

The color map. May optionally include an alpha channel, typically combined with .transparent or .alphaTest
Default is null.
The texture map color is modulated by the diffuse .color